Question of the week #5
Today we will answer a question from “Jamari Laphouine” posted on Facebook: A modern stealth game… HARD?
Hi Jamari,
If you mean that “modern” stealth games don’t offer sufficient challenge to the player, then we agree with you! Challenge and tension are some of the ingredients we want to bring back to the stealth genre. The choice of a goblin as the main character is a clear signal to the player that he cannot rush headlong into the fray; such tactics will not see him survive for long in the Tower of Akenash! “Styx: Master of Shadows” may well be considered a very difficult game: guards will hunt you down and kill you in a few attacks (when they don’t kill you instantly). Even more dangerous are the monsters that lurk in the tower or the traps can crush you or cut you to pieces in the bat of an eyelid. That said, we don’t want the player to feel that he is unfairly matched so we have worked hard to make sure that there is enough information available for reasoned choices to be made when it comes to selecting a path or an action. You will also have powerful tools at your disposal and using them wisely can make your journey a lot easier.
If you have a question about the game that you would like to put to the team, please post it below this thread or on our Facebook page! We’ll be happy to answer you in the next Question of the week.
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Guillaume
Project Manager