Styx on Tour!
Hi all,
Creating a good game doesn’t always guarantee success so, as a first step in reaching players, it is important that we make our game known to the press.
After months of working undercover on our project, we don’t consider it work to present Styx to the press; it’s a real pleasure to share our work with them and to receive valuable feedback.
Our press tour covered three cities: Paris, London and Munich.

Our first encounter took place in Paris on January 14th. It was Julien’s (Lead Level-Designer) and my (Project Manager) first experience of showing a game to the press.

The second event took place in London on January 22nd. Julien did the presentation on his own and had difficulty in playing the demo and speaking to the press at the same time. ^^ “Styx: Master of Shadows” is not an easy game: you can easily come unstuck if you don’t pay sufficient attention to your surrounds.

The most recent press encounter took place in Munich on February 6th. Julien, having gained in press XP, was able to put forward a trenchant case. :)
The next big step is the San Francisco GDC in March.
Stay tuned for more updates on the development of Styx: Master of Shadows!
—
Guillaume
Project Manager